# File high_skills/kickTournament.rb, line 8 def initialize (kick_target) super() @agentInfo = Java::sk.fiit.jim.agent.AgentInfo.getInstance @agentModel = Java::sk.fiit.jim.agent.models.AgentModel.getInstance @mathModel = Java::sk.fiit.robocup.library.geometry.Vector3D.clone @worldModel = Java::sk.fiit.jim.agent.models.WorldModel.getInstance @kick_target = kick_target end
# File high_skills/kickTournament.rb, line 116 def checkProgress # raise "Fallen" if me.on_ground? end
# File high_skills/kickTournament.rb, line 75 def kick_dist leg, ball_pos @kick_target ball_pos = @worldModel.getBall().getPosition puts "vzdialenost" puts @kick_target_dist = @agentInfo.calculateDistance(ball_pos,@kick_target) if(@kick_target_dist > 4 and leg == "right") puts "faster" get_skill("kick_step_strong_right") #get_skill("kick_right_faster") elsif (@kick_target_dist > 4 and leg=="left") puts "faster" get_skill("kick_step_strong_left") #get_skill("kick_left_faster") elsif(@kick_target_dist <= 4 and @kick_target_dist > 1.5 and leg=="right") puts "fast" get_skill("kick_right_faster") #get_skill("kick_right_normal") elsif(@kick_target_dist <= 4 and @kick_target_dist > 1.5 and leg=="left") puts "fast" get_skill("kick_left_faster") #get_skill("kick_left_normal") elsif(@kick_target_dist <= 1.5 and @kick_target_dist > 0.5 and leg=="right") puts "normal" get_skill("kick_right_normal") #get_skill("kick_right_slow") elsif (@kick_target_dist <= 1.5 and @kick_target_dist > 0.5 and leg=="left") puts "normal" get_skill("kick_left_normal") #get_skill("kick_left_slow") else return nil end end
# File high_skills/kickTournament.rb, line 18 def pickLowSkill ball_pos = @agentInfo.ballControlPosition() puts ball_pos.getY() puts ball_pos.getX() case when (EnvironmentModel.beamablePlayMode and not EnvironmentModel.isKickOffPlayMode) : puts "beam" return nil when @agentModel.falled? : puts "fall" return nil when ball_unseen > 3 : puts "ball unseen" return nil when ball_pos.getY().abs > 0.7 puts "very big Y" return nil when ball_pos.getX().abs > 0.7 puts "very big X" return nil when (ball_pos.getY() < 0.7 and ball_pos.getY() > 0.35) puts "go a bit" return get_skill("walk_slow2") when (ball_pos.getX() > 0.1 and ball_pos.getX() < 0.7) puts "big X" return get_skill("step_right") when (ball_pos.getX() < -0.1 and ball_pos.getX() > -0.7) puts "small X" return get_skill("step_left") when (ball_pos.getX() > 0.0) puts "kick right" @ballR=ball_pos.getR() kick_dist "right", ball_pos when (ball_pos.getX() < 0.0) puts "kick left" @ballR=ball_pos.getR() kick_dist "left", ball_pos else puts "wtf????" return nil end end