Table of Contents - RDoc Documentation
Pages
created.rid
Classes/Modules
AgentInfo
Beam
CyclicHighSkill
EnvironmentModel
EnvironmentModel::Version
FormationHelper
FreeRide
GetUp
GoToPosition
Goto
GotoBall
Java
Kick
KickAccuracyTournament
KickTournament
LinkedHighSkill
Localize
LogLevel
LogType
LowSkill
LowSkillTest
NilClass
Object
Plan
Plan5ko
PlanSch
PlanTactic
PlanTournamentFreeRide
PlanTournamentGetUpFromBack
PlanTournamentGetUpFromBelly
PlanTournamentKickAccuracy
PlanTournamentKickDistance
PlanTournamentTurn
PlanTournamentWalk
RubyHighSkill
Trajectory
Turn
TurnToPosition
Vector3D
VedenieLopty
Walk
Walk2
Walk2Ball
Walk2BallAccuracyTournament
Walk2BallTournament
WalkBehindBall
WalkBehindBallRelative
WalkNew
WalkOld
WalkOld::Math
Methods
::angle_range — Walk2Ball
::angle_range — Turn
::angle_range — Walk2
::angle_range — Walk
::angle_range — Goto
::angle_range — GotoBall
::angle_range — Walk2BallAccuracyTournament
::angle_range — GoToPosition
::angle_range — Walk2BallTournament
::angle_range — TurnToPosition
::getHighSkillToGoToFormation — FormationHelper
::new — GotoBall
::new — Walk2Ball
::new — Walk2BallTournament
::new — KickTournament
::new — Turn
::new — Kick
::new — Plan
::new — WalkBehindBall
::new — Walk2BallAccuracyTournament
::new — PlanSch
::new — LinkedHighSkill
::new — Localize
::new — KickAccuracyTournament
::new — LowSkill
::new — PlanTournamentGetUpFromBack
::new — PlanTournamentGetUpFromBelly
::new — GoToPosition
::new — VedenieLopty
::new — Goto
::new — LowSkillTest
::new — Walk2
::new — GetUp
::new — RubyHighSkill
::new — WalkBehindBallRelative
::new — FreeRide
::new — WalkNew
::new — Trajectory
::new — CyclicHighSkill
::new — Walk
::new — Beam
::new — TurnToPosition
::new — WalkOld
#* — Vector3D
#+ — Vector3D
#- — Vector3D
#-@ — Vector3D
#/ — Vector3D
#abs — Walk2
#abs — Walk
#abs — Walk2Ball
#abs — WalkOld
#abs — Walk2BallAccuracyTournament
#abs — Walk2BallTournament
#abs — GoToPosition
#abs — Goto
#agent — Object
#agent_model — Object
#back? — WalkOld
#back? — Walk
#back? — Goto
#back? — GoToPosition
#back_and_close? — GoToPosition
#back_and_close? — Goto
#back_and_close? — Walk
#back_and_left? — WalkOld
#back_and_right? — WalkOld
#ball — Object
#ballInRange? — WalkNew
#ballInRange? — Localize
#ball_back? — Plan
#ball_front? — Plan
#ball_unseen — WalkNew
#ball_unseen — WalkOld
#ball_unseen — Plan
#ball_unseen — RubyHighSkill
#cartesian — Object
#change_skill — Plan
#checkProgress — WalkOld
#checkProgress — GetUp
#checkProgress — Walk2
#checkProgress — FreeRide
#checkProgress — Walk
#checkProgress — CyclicHighSkill
#checkProgress — LowSkillTest
#checkProgress — Walk2BallAccuracyTournament
#checkProgress — LowSkill
#checkProgress — Walk2BallTournament
#checkProgress — Beam
#checkProgress — Walk2Ball
#checkProgress — Localize
#checkProgress — GoToPosition
#checkProgress — GotoBall
#checkProgress — KickAccuracyTournament
#checkProgress — Turn
#checkProgress — Goto
#checkProgress — Kick
#checkProgress — TurnToPosition
#checkProgress — WalkNew
#checkProgress — Trajectory
#checkProgress — KickTournament
#checkProgress — LinkedHighSkill
#checkProgress — RubyHighSkill
#close_enough? — Walk2Ball
#close_enough? — Walk2BallTournament
#close_enough? — Goto
#close_enough? — GoToPosition
#close_enough? — Walk2BallAccuracyTournament
#close_enough? — Walk2
#close_enough? — WalkOld
#close_enough? — WalkNew
#close_enough? — Walk
#closest_to_ball? — Plan
#computeDistance — GotoBall
#computeFinalMovePoint — GotoBall
#computeMidMovePoint — GotoBall
#control — Plan
#debug — Object
#distance — GotoBall
#environment — Object
#error — Object
#from — Object
#getHighestY — WalkBehindBall
#getHighestY — VedenieLopty
#getLowestX — VedenieLopty
#getLowestX — WalkBehindBall
#getLowestY — VedenieLopty
#getLowestY — WalkBehindBall
#get_skill — RubyHighSkill
#i — Object
#is_ball_mine? — Walk2BallAccuracyTournament
#is_ball_mine? — Plan
#is_ball_mine? — Walk2BallTournament
#is_ball_mine? — Walk2
#is_ball_mine? — Walk2Ball
#is_ball_mine? — Walk
#is_current_skill? — Goto
#is_current_skill? — Walk
#is_current_skill? — GoToPosition
#is_on_position? — GoToPosition
#kick_dist — KickAccuracyTournament
#kick_dist — KickTournament
#kick_dist — Kick
#left_and_close? — GoToPosition
#left_and_close? — Walk
#left_and_close? — Goto
#left_and_close? — WalkOld
#left_and_distant? — Walk2BallAccuracyTournament
#left_and_distant? — Goto
#left_and_distant? — GoToPosition
#left_and_distant? — WalkOld
#left_and_distant? — WalkNew
#left_and_distant? — Walk2
#left_and_distant? — Walk
#left_and_distant? — Walk2Ball
#left_and_distant? — Walk2BallTournament
#left_and_distant_bit? — Walk2BallTournament
#left_and_distant_bit? — Walk2BallAccuracyTournament
#left_and_distant_bit? — Walk2Ball
#left_and_distant_less? — Walk2BallTournament
#left_and_distant_less? — Walk2Ball
#left_and_distant_less? — Walk2BallAccuracyTournament
#log — Object
#me — Object
#method_missing — Object
#method_missing — NilClass
#mine — Object
#my — Object
#name — FreeRide
#name — CyclicHighSkill
#name — LinkedHighSkill
#near — Object
#near_ball? — Walk2
#near_ball? — Walk2BallAccuracyTournament
#near_ball? — Walk2BallTournament
#near_ball? — Walk2Ball
#near_ball? — Plan
#next — Object
#pickHighSkill — VedenieLopty
#pickHighSkill — WalkBehindBallRelative
#pickHighSkill — WalkBehindBall
#pickLowSkill — TurnToPosition
#pickLowSkill — Walk
#pickLowSkill — Beam
#pickLowSkill — Walk2BallAccuracyTournament
#pickLowSkill — GotoBall
#pickLowSkill — Turn
#pickLowSkill — Trajectory
#pickLowSkill — KickAccuracyTournament
#pickLowSkill — WalkOld
#pickLowSkill — GoToPosition
#pickLowSkill — RubyHighSkill
#pickLowSkill — GetUp
#pickLowSkill — LowSkill
#pickLowSkill — Localize
#pickLowSkill — LinkedHighSkill
#pickLowSkill — Walk2BallTournament
#pickLowSkill — CyclicHighSkill
#pickLowSkill — Walk2
#pickLowSkill — WalkNew
#pickLowSkill — Goto
#pickLowSkill — Walk2Ball
#pickLowSkill — KickTournament
#pickLowSkill — Kick
#pickLowSkill — FreeRide
#pickLowSkill — LowSkillTest
#pickWalk — VedenieLopty
#pickWalk — WalkBehindBallRelative
#pickWalk — WalkBehindBall
#play_mode — Object
#position — Object
#relative — Object
#replan — PlanTactic
#replan — Plan5ko
#replan — Plan
#replan — PlanTournamentFreeRide
#replan — PlanTournamentGetUpFromBack
#replan — PlanTournamentGetUpFromBelly
#replan — PlanTournamentKickAccuracy
#replan — PlanSch
#replan — PlanTournamentKickDistance
#replan — PlanTournamentTurn
#replan — PlanTournamentWalk
#reset — Plan
#right_and_close? — Goto
#right_and_close? — WalkOld
#right_and_close? — GoToPosition
#right_and_close? — Walk
#right_and_distant? — Walk
#right_and_distant? — WalkNew
#right_and_distant? — GoToPosition
#right_and_distant? — Walk2BallAccuracyTournament
#right_and_distant? — Walk2
#right_and_distant? — WalkOld
#right_and_distant? — Goto
#right_and_distant? — Walk2Ball
#right_and_distant? — Walk2BallTournament
#right_and_distant_bit? — Walk2BallTournament
#right_and_distant_bit? — Walk2Ball
#right_and_distant_bit? — Walk2BallAccuracyTournament
#right_and_distant_less? — Walk2BallAccuracyTournament
#right_and_distant_less? — Walk2Ball
#right_and_distant_less? — Walk2BallTournament
#rovno? — GotoBall
#see_ball? — WalkBehindBall
#see_ball? — Walk2BallTournament
#see_ball? — Walk
#see_ball? — VedenieLopty
#see_ball? — Plan
#see_ball? — Walk2Ball
#see_ball? — Walk2
#see_ball? — Walk2BallAccuracyTournament
#spherical — Object
#straight? — WalkNew
#straight? — Walk2Ball
#straight? — Walk2BallAccuracyTournament
#straight? — Plan
#straight? — WalkOld
#straight? — GoToPosition
#straight? — Goto
#straight? — Walk2BallTournament
#straight? — Walk
#straight? — Walk2
#time — Object
#to — Object
#turned_to_goal? — WalkNew
#turned_to_goal? — Plan
#vlavo? — GotoBall
#vlavoZad? — GotoBall
#vpravo? — GotoBall
#vpravoZad? — GotoBall