- IComplexHighSkill - Interface in sk.fiit.jim.agent.skills
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The methods, which cannot be forgotten when implementing some complex high skill.
- id - Variable in class sk.fiit.jim.agent.parsing.PlayerData
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Player's id.
- id - Variable in class sk.fiit.jim.annotation.data.Annotation
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Annotation unique identifier.
- IHighSkill - Interface in sk.fiit.jim.agent.skills
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The methods, which cannot be forgotten when implementing some High Skill.
- indexOf(char) - Method in class sk.fiit.jim.agent.parsing.SExpression
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- indexOf(String) - Method in class sk.fiit.jim.agent.parsing.SExpression
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- inherited1 - Variable in class sk.fiit.jim.init.ScriptTest
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- inherited2 - Variable in class sk.fiit.jim.init.ScriptTest
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- Init() - Method in class sk.fiit.jim.agent.communication.testframework.Message
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- Init(boolean) - Method in class sk.fiit.jim.agent.communication.testframework.Message
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- Init(int) - Method in class sk.fiit.jim.agent.communication.testframework.Message
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- initCommunication() - Static method in class sk.fiit.jim.agent.communication.testframework.TestFrameworkCommunication
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- initComponents() - Method in class sk.fiit.jim.annotation.gui.Window
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- initGui() - Method in class sk.fiit.jim.gui.ReplanWindow
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- initialPhase - Variable in class sk.fiit.jim.agent.moves.LowSkill
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Name of the initial phase of this low skill.
- input - Variable in class sk.fiit.jim.agent.communication.Communication
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- input - Variable in class sk.fiit.jim.agent.communication.CommunicationThread
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Deprecated.
- instance - Static variable in class sk.fiit.jim.agent.AgentInfo
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- instance - Static variable in class sk.fiit.jim.agent.communication.Communication
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- instance - Static variable in class sk.fiit.jim.agent.models.AgentModel
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- instance - Static variable in class sk.fiit.jim.agent.models.EnvironmentModel
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- instance - Static variable in class sk.fiit.jim.agent.models.prediction.Prophet
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- instance - Static variable in class sk.fiit.jim.agent.models.WorldModel
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- instance - Static variable in class sk.fiit.jim.annotation.data.AnnotationManager
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- instance - Static variable in class sk.fiit.jim.log.Log
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- isB_pos() - Method in class sk.fiit.jim.annotation.data.State
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- isBallMine - Variable in class sk.fiit.jim.agent.AgentInfo
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- isBallMine() - Method in class sk.fiit.jim.agent.AgentInfo
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check if agent is near to ball
- isEnded() - Method in class sk.fiit.jim.agent.skills.HighSkill
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Returns true if the HighSkill has ended (it's in END_STATE).
- isFinal - Variable in class sk.fiit.jim.agent.moves.Phase
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Valid only if isFinal is set to true.
- isFinalizing() - Method in class sk.fiit.jim.agent.moves.LowSkill
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Returns true if low skill is finalizing, otherwise false.
- isForward(Vector3D, Vector3D, Vector3D) - Method in class sk.fiit.jim.agent.AgentInfo
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Checks if specified opponent is in the way of the agent.
- isInHalfPlane(double, double, Vector3D) - Method in class sk.fiit.jim.agent.AgentInfo
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Checks if specified point falls into half plane(bod do polroviny).
- isInRange - Variable in class sk.fiit.jim.agent.AgentInfo
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- isInRange() - Method in class sk.fiit.jim.agent.AgentInfo
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check if agent can kick to goal
- isInRange - Variable in class sk.fiit.jim.agent.models.Player
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- isInRange(Player) - Method in class sk.fiit.jim.agent.models.WorldModel
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Checks if agent can kick to goal and sets this value for specified player.
- isLoggable(LogType) - Static method in class sk.fiit.jim.log.Log
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- isLyingOnBack() - Method in class sk.fiit.jim.agent.models.AgentModel
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Returns true if agent is lying on back(na chrbte), false otherwise.
- isLyingOnBelly() - Method in class sk.fiit.jim.agent.models.AgentModel
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Returns true if agent is lying on belly(na bruchu), false otherwise.
- isMaxPos() - Method in class sk.fiit.jim.annotation.data.Annotation
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- isMessageForMe - Variable in class sk.fiit.jim.agent.parsing.HearReceptor
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- isObsolete(double) - Method in class sk.fiit.jim.agent.models.KalmanAdjuster
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- isOnGround() - Method in class sk.fiit.jim.agent.models.AgentModel
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Returns true if agent is on ground, false otherwise.
- isOnGroundJudgedByAccelerometer() - Method in class sk.fiit.jim.agent.models.AgentModel
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- isRestartRequested() - Static method in class sk.fiit.jim.agent.communication.CommunicationThread
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Deprecated.
- isRunning() - Method in class sk.fiit.jim.agent.server.TFTPServer
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check if the server thread is still running.
- isStanding() - Method in class sk.fiit.jim.agent.models.AgentModel
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Returns true if agent is standing, false otherwise.
- isStanding(ParsedData) - Method in class sk.fiit.jim.agent.models.AgentModel
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Returns true if agent is standing from specified ParsedData, false otherwise.
- isSubdirectoryOf(File, File) - Method in class sk.fiit.jim.agent.server.TFTPServer.TFTPTransfer
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- isTeammate - Variable in class sk.fiit.jim.agent.models.Player
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- isTeammate() - Method in class sk.fiit.jim.agent.models.Player
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Returns true if player is agent's teammate, false otherwise.
- isTrue(SkipFlag) - Static method in class sk.fiit.jim.agent.moves.SkipFlags
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Returns true if specified flag is set to true, otherwise false.
- isUnderCover - Variable in class sk.fiit.jim.agent.AgentInfo
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- isUnderCover() - Method in class sk.fiit.jim.agent.AgentInfo
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check if enemy players are near to agent
- isWayFree() - Method in class sk.fiit.jim.agent.AgentInfo
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check if is free way for pass