public class SceneGraphPart extends Object
private ArrayList<Node>
nodes
SceneGraphPart()
ArrayList<Node>
getNodes()
void
setNodes(ArrayList<Node> nodes)
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
private ArrayList<Node> nodes
public SceneGraphPart()
public void setNodes(ArrayList<Node> nodes)
public ArrayList<Node> getNodes()