src/PlayerActionCG.h File Reference

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Data Structures

class  PlayerActionCG

Defines

#define POSSIBLE_PLAYER_DIRECTIONS_CG_NO   9
#define POSSIBLE_PLAYER_ACTION_TYPES_CG_NO   7

Enumerations

enum  PlayerActionTypeCG {
  INTERCEPT = 0, LEADING_PASS_TO, MOVE_TO, DRIBBLE,
  CLEAR_BALL, SCORE, MOVE_TO_STRAT_POS, NO_ACTION
}
enum  DirCG {
  CENTER = 0, N, NW, W,
  SW, S, SE, E,
  NE, NO_DIRECTION
}
enum  RoleCG {
  ACTIVE_PASSER = 0, ACTIVE_INTERCEPTOR, RECEIVER, PASSIVE,
  GOALIE, NO_ROLE
}


Define Documentation

#define POSSIBLE_PLAYER_ACTION_TYPES_CG_NO   7

Definition at line 12 of file PlayerActionCG.h.

#define POSSIBLE_PLAYER_DIRECTIONS_CG_NO   9

Definition at line 11 of file PlayerActionCG.h.


Enumeration Type Documentation

enum DirCG

Enumerator:
CENTER 
N 
NW 
W 
SW 
S 
SE 
E 
NE 
NO_DIRECTION 

Definition at line 7 of file PlayerActionCG.h.

enum PlayerActionTypeCG

Enumerator:
INTERCEPT 
LEADING_PASS_TO 
MOVE_TO 
DRIBBLE 
CLEAR_BALL 
SCORE 
MOVE_TO_STRAT_POS 
NO_ACTION 

Definition at line 5 of file PlayerActionCG.h.

enum RoleCG

Enumerator:
ACTIVE_PASSER 
ACTIVE_INTERCEPTOR 
RECEIVER 
PASSIVE 
GOALIE 
NO_ROLE 

Definition at line 9 of file PlayerActionCG.h.


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