#include "ActHandler.h"
#include "fuzzyobj.h"
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Data Structures | |
class | BasicPlayer |
Variables | |
Logger | Log |
File: BasicPlayer.h Project: Robocup Soccer Simulation Team: UvA Trilearn Authors: Jelle Kok Created: 10/12/2000 Last Revision: $ID$ Contents: This file contains the class definitions for the BasicPlayer. The BasicPlayer is the class where the available skills for the agent are defined.
Changes
Date Author Comment 10/12/2000 Jelle Kok Initial version created
Definition in file BasicPlayer.h.
Logger instantation that can be used by all classes
Definition at line 61 of file Logger.cpp.