SoccerTypes Class Reference

#include <SoccerTypes.h>


Static Public Member Functions

static char * getObjectStr (char *strBuf, ObjectT o, const char *strTe=NULL)
static ObjectT getObjectFromStr (char **str, bool *isGoalie, const char *strTeam)
static bool isInSet (ObjectT o, ObjectSetT o_s, ObjectT objectGoalie=OBJECT_TEAMMATE_1)
static bool isPlayerTypeInSet (PlayerT p, PlayerSetT p_s)
static bool isFlag (ObjectT o)
static bool isLine (ObjectT o)
static bool isGoal (ObjectT o)
static ObjectT getOwnGoal (SideT s)
static ObjectT getGoalOpponent (SideT s)
static bool isBall (ObjectT o)
static bool isTeammate (ObjectT o)
static bool isOpponent (ObjectT o)
static bool isGoalie (ObjectT o)
static bool isPlayer (ObjectT o)
static bool isKnownPlayer (ObjectT o)
static int getIndex (ObjectT o)
static ObjectT getTeammateObjectFromIndex (int iIndex)
static ObjectT getOpponentObjectFromIndex (int iIndex)
static VecPosition getGlobalPositionFlag (ObjectT o, SideT s, double dGoalWidth=14.02)
static AngDeg getGlobalAngleLine (ObjectT o, SideT s)
static PlayModeT getPlayModeFromStr (char *str)
static PlayModeT getPlayModeFromRefereeMessage (RefereeMessageT rm)
static char * getPlayModeStr (PlayModeT p)
static char * getRefereeMessageStr (RefereeMessageT r)
static RefereeMessageT getRefereeMessageFromStr (char *str)
static char * getViewAngleStr (ViewAngleT v)
static ViewAngleT getViewAngleFromStr (char *str)
static AngDeg getHalfViewAngleValue (ViewAngleT va)
static char * getViewQualityStr (ViewQualityT v)
static ViewQualityT getViewQualityFromStr (char *str)
static char * getCommandStr (CommandT com)
static bool isPrimaryCommand (CommandT com)
static char * getSideStr (SideT s)
static SideT getSideFromStr (char *str)
static char * getBallStatusStr (BallStatusT bs)
static BallStatusT getBallStatusFromStr (char *str)
static AngDeg getAngleFromDirection (DirectionT dir)


Detailed Description

The class SoccerTypes contains different methods to work with the different enumerations defined in SoccerTypes.h. It is possible to convert soccertypes to strings and strings to soccertypes. It is also possible to get more specific information about some of the soccertypes. All methods are static so it is possible to call the methods without instantiating the class.

Definition at line 700 of file SoccerTypes.h.


Member Function Documentation

char * SoccerTypes::getObjectStr ( char *  strBuf,
ObjectT  o,
const char *  strTeamName = NULL 
) [static]

This method returns the string that corresponds to a specific object. This string name is exactly the same as the (short) name of the RoboCup Simulation.

Parameters:
strBuf is the string in which the string representation is stored
o ObjectT that has to be converted to the string representation
strTeamName teamname that should be placed in case of player object
Returns:
pointer to strBuf, which contains the string representation

Definition at line 1150 of file SoccerTypes.cpp.

References getIndex(), isKnownPlayer(), isOpponent(), isTeammate(), OBJECT_BALL, OBJECT_FLAG_C, OBJECT_OPPONENT_UNKNOWN, OBJECT_PLAYER_UNKNOWN, OBJECT_TEAMMATE_UNKNOWN, OBJECT_UNKNOWN, and ObjectNames.

Referenced by WorldModel::drawCoordinationGraph(), WorldModel::predictNrCyclesToPoint(), AgentObject::show(), BallObject::show(), PlayerObject::show(), and FixedObject::show().

ObjectT SoccerTypes::getObjectFromStr ( char **  str,
bool *  isGoalie,
const char *  strMyTeamName 
) [static]

This method returns an ObjectT that corresponds to the string passed as the first argument. The string representation equals the representation used in the Soccer Server. Format is with parenthesis, so possible arguments for str are (ball), (p Team_L 1), etc.

Parameters:
str pointer to string containing string representation of object
isGoalie bool representing the fact whether object is a goalie
strMyTeamName in case of player or opponent object, own teamname has to be matched, when it matches it is teammate otherwise opponent
Returns:
return the corresponding ObjectT, OBJECT_ILLEGAL in case of error

Definition at line 1185 of file SoccerTypes.cpp.

References Parse::gotoFirstOccurenceOf(), Parse::gotoFirstSpaceOrClosingBracket(), OBJECT_BALL, OBJECT_FLAG_B_0, OBJECT_FLAG_B_L_10, OBJECT_FLAG_B_L_20, OBJECT_FLAG_B_L_30, OBJECT_FLAG_B_L_40, OBJECT_FLAG_B_L_50, OBJECT_FLAG_B_R_10, OBJECT_FLAG_B_R_20, OBJECT_FLAG_B_R_30, OBJECT_FLAG_B_R_40, OBJECT_FLAG_B_R_50, OBJECT_FLAG_C, OBJECT_FLAG_C_B, OBJECT_FLAG_C_T, OBJECT_FLAG_G_L_B, OBJECT_FLAG_G_L_T, OBJECT_FLAG_G_R_B, OBJECT_FLAG_G_R_T, OBJECT_FLAG_L_0, OBJECT_FLAG_L_B, OBJECT_FLAG_L_B_10, OBJECT_FLAG_L_B_20, OBJECT_FLAG_L_B_30, OBJECT_FLAG_L_T, OBJECT_FLAG_L_T_10, OBJECT_FLAG_L_T_20, OBJECT_FLAG_L_T_30, OBJECT_FLAG_P_L_B, OBJECT_FLAG_P_L_C, OBJECT_FLAG_P_L_T, OBJECT_FLAG_P_R_B, OBJECT_FLAG_P_R_C, OBJECT_FLAG_P_R_T, OBJECT_FLAG_R_0, OBJECT_FLAG_R_B, OBJECT_FLAG_R_B_10, OBJECT_FLAG_R_B_20, OBJECT_FLAG_R_B_30, OBJECT_FLAG_R_T, OBJECT_FLAG_R_T_10, OBJECT_FLAG_R_T_20, OBJECT_FLAG_R_T_30, OBJECT_FLAG_T_0, OBJECT_FLAG_T_L_10, OBJECT_FLAG_T_L_20, OBJECT_FLAG_T_L_30, OBJECT_FLAG_T_L_40, OBJECT_FLAG_T_L_50, OBJECT_FLAG_T_R_10, OBJECT_FLAG_T_R_20, OBJECT_FLAG_T_R_30, OBJECT_FLAG_T_R_40, OBJECT_FLAG_T_R_50, OBJECT_GOAL_L, OBJECT_GOAL_R, OBJECT_GOAL_UNKNOWN, OBJECT_ILLEGAL, OBJECT_LINE_B, OBJECT_LINE_L, OBJECT_LINE_R, OBJECT_LINE_T, OBJECT_OPPONENT_1, OBJECT_OPPONENT_10, OBJECT_OPPONENT_11, OBJECT_OPPONENT_2, OBJECT_OPPONENT_3, OBJECT_OPPONENT_4, OBJECT_OPPONENT_5, OBJECT_OPPONENT_6, OBJECT_OPPONENT_7, OBJECT_OPPONENT_8, OBJECT_OPPONENT_9, OBJECT_OPPONENT_UNKNOWN, OBJECT_PLAYER_UNKNOWN, OBJECT_TEAMMATE_1, OBJECT_TEAMMATE_10, OBJECT_TEAMMATE_11, OBJECT_TEAMMATE_2, OBJECT_TEAMMATE_3, OBJECT_TEAMMATE_4, OBJECT_TEAMMATE_5, OBJECT_TEAMMATE_6, OBJECT_TEAMMATE_7, OBJECT_TEAMMATE_8, OBJECT_TEAMMATE_9, OBJECT_TEAMMATE_UNKNOWN, OBJECT_UNKNOWN, and Parse::parseFirstInt().

Referenced by SenseHandler::analyzeFullStateMessage(), SenseHandler::analyzeSeeGlobalMessage(), WorldModel::getMaxRangeUnknownPlayer(), and WorldModel::processLastSeeMessage().

bool SoccerTypes::isInSet ( ObjectT  o,
ObjectSetT  o_g,
ObjectT  objGoalie = OBJECT_TEAMMATE_1 
) [static]

This method returns a boolean indicating whether the object o is part of the object set o_s. OBJECT_TEAMMATE_1 as o and OBJECT_SET_TEAMMATES will return for example the value true.

Parameters:
o ObjectT of which should be checked whether it is a part of o_s
o_s ObjectSet in which o should be
Returns:
true when o is included in set o_s, false otherwise

Definition at line 1478 of file SoccerTypes.cpp.

References isFlag(), isKnownPlayer(), isLine(), isOpponent(), isPlayer(), isTeammate(), OBJECT_SET_FLAGS, OBJECT_SET_ILLEGAL, OBJECT_SET_LINES, OBJECT_SET_OPPONENTS, OBJECT_SET_PLAYERS, OBJECT_SET_TEAMMATES, and OBJECT_SET_TEAMMATES_NO_GOALIE.

Referenced by WorldModel::iterateObjectNext().

bool SoccerTypes::isPlayerTypeInSet ( PlayerT  p,
PlayerSetT  p_s 
) [static]

This method returns a boolean value which indicates whether a given player type belongs to a specific set. The set PS_DEFENDERS for example contains both the defender sweeper and the wing defenders.

Definition at line 1500 of file SoccerTypes.cpp.

References PS_ALL, PS_ATTACKERS, PS_DEFENDERS, PS_MIDFIELDERS, PT_ATTACKER, PT_ATTACKER_WING, PT_DEFENDER_CENTRAL, PT_DEFENDER_WING, PT_MIDFIELDER_CENTER, and PT_MIDFIELDER_WING.

Referenced by WorldModel::getClosestPlayerInFormationTo(), and WorldModel::isInPlayerSet().

bool SoccerTypes::isFlag ( ObjectT  o  )  [static]

This method determines whether object o is a flag.

Parameters:
o an object type
Returns:
bool indicating whether o is a flag (return true) or not (false)

Definition at line 1523 of file SoccerTypes.cpp.

References OBJECT_FLAG_C, OBJECT_FLAG_L_T, OBJECT_GOAL_L, and OBJECT_GOAL_R.

Referenced by WorldModel::getGlobalPosition(), getGlobalPositionFlag(), WorldModel::getObjectPtrFromType(), isInSet(), and WorldModel::processNewObjectInfo().

bool SoccerTypes::isLine ( ObjectT  o  )  [static]

This method determines whether object o is a line.

Parameters:
o an object type
Returns:
bool indicating whether o is a line return true) or not (false)

Definition at line 1532 of file SoccerTypes.cpp.

References OBJECT_LINE_L, and OBJECT_LINE_T.

Referenced by WorldModel::getGlobalAngle(), WorldModel::getObjectPtrFromType(), isInSet(), and WorldModel::processNewObjectInfo().

bool SoccerTypes::isGoal ( ObjectT  o  )  [static]

This method determines whether object o is a goal

Parameters:
o an object type
Returns:
bool indicating whether o is a goal (return true) or not (false)

Definition at line 1540 of file SoccerTypes.cpp.

References OBJECT_GOAL_L, and OBJECT_GOAL_R.

Referenced by WorldModel::getGlobalPosition(), and getGlobalPositionFlag().

ObjectT SoccerTypes::getOwnGoal ( SideT  s  )  [static]

This method returns the object representing the own goal

Parameters:
s own side
Returns:
object of the own goal, OBJECT_ILLEGAL when s is SIDE_ILLEGAL

Definition at line 1605 of file SoccerTypes.cpp.

References OBJECT_GOAL_L, OBJECT_GOAL_R, OBJECT_ILLEGAL, SIDE_LEFT, and SIDE_RIGHT.

Referenced by WorldModel::getPosOwnGoal().

ObjectT SoccerTypes::getGoalOpponent ( SideT  s  )  [static]

This method returns the object representing the opponent goal

Parameters:
s own side
Returns:
object of the goal opponent, OBJECT_ILLEGAL when s is SIDE_ILLEGAL

Definition at line 1621 of file SoccerTypes.cpp.

References OBJECT_GOAL_L, OBJECT_GOAL_R, OBJECT_ILLEGAL, SIDE_LEFT, and SIDE_RIGHT.

Referenced by WorldModel::getPosOpponentGoal().

bool SoccerTypes::isBall ( ObjectT  o  )  [static]

This method determines whether object o is the ball

Parameters:
o an object type
Returns:
bool indicating whether o is the ball (true) or not (false)

Definition at line 1597 of file SoccerTypes.cpp.

References OBJECT_BALL.

Referenced by WorldModel::getObjectPtrFromType(), WorldModel::processNewObjectInfo(), WorldModel::processPerfectHearInfo(), WorldModel::processSeeGlobalInfo(), and WorldModel::updateDynamicObjectForNextCycle().

bool SoccerTypes::isTeammate ( ObjectT  o  )  [static]

This method determines whether object o is a teammate

Parameters:
o an object type
Returns:
bool indicating whether o is a teammate (true) or not (false)

Definition at line 1548 of file SoccerTypes.cpp.

References OBJECT_TEAMMATE_1, and OBJECT_TEAMMATE_UNKNOWN.

Referenced by WorldModel::createInterceptFeatures(), WorldModel::getMaxRangeUnknownPlayer(), WorldModel::getObjectPtrFromType(), getObjectStr(), WorldModel::isBallInOurPossesion(), isInSet(), WorldModel::logObjectInformation(), WorldModel::mapUnknownPlayers(), WorldModel::processLastSeeMessage(), WorldModel::processUnsureHearInfo(), WorldModel::show(), and WorldModel::updateDynamicObjectForNextCycle().

bool SoccerTypes::isOpponent ( ObjectT  o  )  [static]

This method determines whether object o is an opponent

Parameters:
o an object type
Returns:
bool indicating whether o is an opponent (true) or not (false)

Definition at line 1556 of file SoccerTypes.cpp.

References OBJECT_OPPONENT_1, and OBJECT_OPPONENT_UNKNOWN.

Referenced by WorldModel::createInterceptFeatures(), WorldModel::getMaxRangeUnknownPlayer(), getObjectStr(), PlayerObject::isInRange(), isInSet(), WorldModel::mapUnknownPlayers(), WorldModel::predictNrCyclesToPoint(), WorldModel::processLastSeeMessage(), WorldModel::processNewObjectInfo(), WorldModel::processUnsureHearInfo(), and WorldModel::updateDynamicObjectForNextCycle().

bool SoccerTypes::isGoalie ( ObjectT  o  )  [static]

This method determines whether object o is a goalie = teammate number is 1 (for now)

Parameters:
o an object type
Returns:
bool indicating whether o is a goalie (true) or not (false)

Definition at line 1589 of file SoccerTypes.cpp.

References OBJECT_OPPONENT_1, and OBJECT_TEAMMATE_1.

bool SoccerTypes::isPlayer ( ObjectT  o  )  [static]

This method determines whether object o is a player without checking whether its number or side is available.

Parameters:
o an object type
Returns:
bool indicating whether o is a known player (true) or not (false)

Definition at line 1567 of file SoccerTypes.cpp.

References isKnownPlayer(), OBJECT_OPPONENT_UNKNOWN, OBJECT_PLAYER_UNKNOWN, and OBJECT_TEAMMATE_UNKNOWN.

Referenced by WorldModel::getMaxRangeUnknownPlayer(), isInSet(), WorldModel::processLastSeeMessage(), WorldModel::processNewObjectInfo(), WorldModel::processSeeGlobalInfo(), and WorldModel::show().

bool SoccerTypes::isKnownPlayer ( ObjectT  o  )  [static]

This method determines whether object o is a known player, thus containing a number

Parameters:
o an object type
Returns:
bool indicating whether o is a known player (true) or not (false)

Definition at line 1579 of file SoccerTypes.cpp.

References OBJECT_OPPONENT_1, OBJECT_OPPONENT_11, OBJECT_TEAMMATE_1, and OBJECT_TEAMMATE_11.

Referenced by WorldModel::getHeteroInfoPlayer(), WorldModel::getMaxRangeUnknownPlayer(), WorldModel::getObjectPtrFromType(), getObjectStr(), isInSet(), isPlayer(), BasicPlayer::listenTo(), WorldModel::mapUnknownPlayers(), WorldModel::predictPosAfterNrCycles(), WorldModel::processLastSeeMessage(), WorldModel::processNewObjectInfo(), WorldModel::processPerfectHearInfo(), WorldModel::processUnsureHearInfo(), and WorldModel::updateDynamicObjectAfterSee().

int SoccerTypes::getIndex ( ObjectT  o  )  [static]

This method returns the index of an object relative to the first object in that set. The index is always 1 smaller than its number, so OBJECT_OPPONENT_1 will become 0. This can be used for indexing an array of objects.

Parameters:
o ObjectT type of object of which the index has to be calculated
Returns:
index of object or -1 when o was not a correct object

Definition at line 1437 of file SoccerTypes.cpp.

References OBJECT_FLAG_C, OBJECT_FLAG_L_T, OBJECT_GOAL_L, OBJECT_GOAL_R, OBJECT_LINE_L, OBJECT_LINE_T, OBJECT_OPPONENT_1, OBJECT_OPPONENT_11, OBJECT_TEAMMATE_1, and OBJECT_TEAMMATE_11.

Referenced by WorldModel::drawCoordinationGraph(), WorldModel::getAgentIndex(), WorldModel::getMaxRangeUnknownPlayer(), WorldModel::getObjectPtrFromType(), getObjectStr(), Formations::getPlayerInFormation(), WorldModel::getPlayerType(), Formations::getPlayerType(), WorldModel::getStrategicPosition(), PlayerObject::isInRange(), BasicPlayer::listenTo(), WorldModel::logCoordInfo(), WorldModel::logObjectInformation(), WorldModel::mapUnknownPlayers(), BasicPlayer::outplayOpponent(), WorldModel::processNewObjectInfo(), WorldModel::removeGhosts(), Player::sayOppAttackerStatus(), and WorldModel::updateAfterSenseMessage().

ObjectT SoccerTypes::getTeammateObjectFromIndex ( int  iIndex  )  [static]

This method returns the object type of a teammate with index iIndex. When iIndex equals 3 for example OBJECT_TEAMMATE_4 is returned.

Parameters:
iIndex index of teammate range is [0..10]
Returns:
object type corresponding to this index

Definition at line 1457 of file SoccerTypes.cpp.

References OBJECT_TEAMMATE_1.

Referenced by SenseHandler::analyzeChangePlayerTypeMessage(), SenseHandler::analyzeInitMessage(), WorldModel::getClosestPlayerInFormationTo(), WorldModel::getMaxRangeUnknownPlayer(), WorldModel::getStrategicPosition(), WorldModel::processLastSenseMessage(), and WorldModel::WorldModel().

ObjectT SoccerTypes::getOpponentObjectFromIndex ( int  iIndex  )  [static]

This method returns the object type of an opponent with index iIndex. When iIndex equals 9 for example OBJECT_OPPONENT_10 is returned.

Parameters:
iIndex index of opponent range is [0..10]
Returns:
object type corresponding to this index

Definition at line 1466 of file SoccerTypes.cpp.

References OBJECT_OPPONENT_1.

Referenced by SenseHandler::analyzeChangePlayerTypeMessage(), WorldModel::getMaxRangeUnknownPlayer(), WorldModel::processPlayerMessage(), and WorldModel::WorldModel().

VecPosition SoccerTypes::getGlobalPositionFlag ( ObjectT  o,
SideT  s,
double  dGoalWidth = 14.02 
) [static]

This method returns the global position on the field of a flag (a goal is also a flag). Since the global positions for both teams differ, the side of the agent team is also needed. Note that the global positions of the flags will not change in the second half.

Parameters:
o flag of which global position should be determined
s side of your team.
dGoalWidth for some flags the goalWidth is necessary (default 14.02)
Returns:
VecPosition representing the global position. x and y value are both UnknownDoubleValue when o is not a flag or goal.

Definition at line 1641 of file SoccerTypes.cpp.

References VecPosition::getX(), VecPosition::getY(), isFlag(), isGoal(), OBJECT_FLAG_B_0, OBJECT_FLAG_B_L_10, OBJECT_FLAG_B_L_20, OBJECT_FLAG_B_L_30, OBJECT_FLAG_B_L_40, OBJECT_FLAG_B_L_50, OBJECT_FLAG_B_R_10, OBJECT_FLAG_B_R_20, OBJECT_FLAG_B_R_30, OBJECT_FLAG_B_R_40, OBJECT_FLAG_B_R_50, OBJECT_FLAG_C, OBJECT_FLAG_C_B, OBJECT_FLAG_C_T, OBJECT_FLAG_G_L_B, OBJECT_FLAG_G_L_T, OBJECT_FLAG_G_R_B, OBJECT_FLAG_G_R_T, OBJECT_FLAG_L_0, OBJECT_FLAG_L_B, OBJECT_FLAG_L_B_10, OBJECT_FLAG_L_B_20, OBJECT_FLAG_L_B_30, OBJECT_FLAG_L_T, OBJECT_FLAG_L_T_10, OBJECT_FLAG_L_T_20, OBJECT_FLAG_L_T_30, OBJECT_FLAG_P_L_B, OBJECT_FLAG_P_L_C, OBJECT_FLAG_P_L_T, OBJECT_FLAG_P_R_B, OBJECT_FLAG_P_R_C, OBJECT_FLAG_P_R_T, OBJECT_FLAG_R_0, OBJECT_FLAG_R_B, OBJECT_FLAG_R_B_10, OBJECT_FLAG_R_B_20, OBJECT_FLAG_R_B_30, OBJECT_FLAG_R_T, OBJECT_FLAG_R_T_10, OBJECT_FLAG_R_T_20, OBJECT_FLAG_R_T_30, OBJECT_FLAG_T_0, OBJECT_FLAG_T_L_10, OBJECT_FLAG_T_L_20, OBJECT_FLAG_T_L_30, OBJECT_FLAG_T_L_40, OBJECT_FLAG_T_L_50, OBJECT_FLAG_T_R_10, OBJECT_FLAG_T_R_20, OBJECT_FLAG_T_R_30, OBJECT_FLAG_T_R_40, OBJECT_FLAG_T_R_50, OBJECT_GOAL_L, OBJECT_GOAL_R, PENALTY_AREA_LENGTH, PENALTY_AREA_WIDTH, PITCH_LENGTH, PITCH_MARGIN, PITCH_WIDTH, VecPosition::setVecPosition(), SIDE_RIGHT, and UnknownDoubleValue.

Referenced by Player::deMeer5_goalie(), WorldModel::getGlobalPosition(), FixedObject::getGlobalPosition(), WorldModel::getPosOpponentGoal(), WorldModel::getPosOwnGoal(), WorldModel::getRelAngleOpponentGoal(), Player::isInFrontOfGoalCG(), WorldModel::isInOwnPenaltyArea(), and WorldModel::isInTheirPenaltyArea().

AngDeg SoccerTypes::getGlobalAngleLine ( ObjectT  o,
SideT  s 
) [static]

This method returns the global angle of a lines on the field. The global angle differs for the left and right side. For both teams the line behind the opponent goal is seen with global angle 0. Only for the left team this is the right line and for the right team this is the left line.

Parameters:
o one of the four line objects
s side on which the team was started
Returns:
AngDeg global angle of this line.

Definition at line 1782 of file SoccerTypes.cpp.

References VecPosition::normalizeAngle(), OBJECT_LINE_B, OBJECT_LINE_L, OBJECT_LINE_R, OBJECT_LINE_T, SIDE_RIGHT, and UnknownAngleValue.

Referenced by WorldModel::getGlobalAngle(), and FixedObject::getGlobalAngle().

PlayModeT SoccerTypes::getPlayModeFromStr ( char *  str  )  [static]

This method returns the play mode associated with a string.

Parameters:
str representing the play mode
Returns:
PlayModeT of string, PM_ILLEGAL if it is not recognized

Definition at line 1849 of file SoccerTypes.cpp.

References getPlayModeFromRefereeMessage(), and getRefereeMessageFromStr().

Referenced by SenseHandler::analyzeInitMessage().

PlayModeT SoccerTypes::getPlayModeFromRefereeMessage ( RefereeMessageT  rm  )  [static]

This method returns the play mode from the referee message.

Parameters:
rm RefereeMessage that contains the play mode
Returns:
PlayModeT of RefereeMessage, PM_ILLEGAL if it is not recognized

Definition at line 1859 of file SoccerTypes.cpp.

References PM_BACK_PASS_LEFT, PM_BACK_PASS_RIGHT, PM_BEFORE_KICK_OFF, PM_CORNER_KICK_LEFT, PM_CORNER_KICK_RIGHT, PM_FREE_KICK_FAULT_LEFT, PM_FREE_KICK_FAULT_RIGHT, PM_FREE_KICK_LEFT, PM_FREE_KICK_RIGHT, PM_FROZEN, PM_GOAL_KICK_LEFT, PM_GOAL_KICK_RIGHT, PM_GOAL_LEFT, PM_GOAL_RIGHT, PM_ILLEGAL, PM_INDIRECT_FREE_KICK_LEFT, PM_INDIRECT_FREE_KICK_RIGHT, PM_KICK_IN_LEFT, PM_KICK_IN_RIGHT, PM_KICK_OFF_LEFT, PM_KICK_OFF_RIGHT, PM_OFFSIDE_LEFT, PM_OFFSIDE_RIGHT, PM_PENALTY_READY_LEFT, PM_PENALTY_READY_RIGHT, PM_PENALTY_SETUP_LEFT, PM_PENALTY_SETUP_RIGHT, PM_PENALTY_TAKEN_LEFT, PM_PENALTY_TAKEN_RIGHT, PM_PLAY_ON, PM_QUIT, PM_TIME_OVER, REFC_BACK_PASS_LEFT, REFC_BACK_PASS_RIGHT, REFC_BEFORE_KICK_OFF, REFC_CORNER_KICK_LEFT, REFC_CORNER_KICK_RIGHT, REFC_FOUL_LEFT, REFC_FOUL_RIGHT, REFC_FREE_KICK_FAULT_LEFT, REFC_FREE_KICK_FAULT_RIGHT, REFC_FREE_KICK_LEFT, REFC_FREE_KICK_RIGHT, REFC_FROZEN, REFC_GOAL_KICK_LEFT, REFC_GOAL_KICK_RIGHT, REFC_GOAL_LEFT, REFC_GOAL_RIGHT, REFC_INDIRECT_FREE_KICK_LEFT, REFC_INDIRECT_FREE_KICK_RIGHT, REFC_KICK_IN_LEFT, REFC_KICK_IN_RIGHT, REFC_KICK_OFF_LEFT, REFC_KICK_OFF_RIGHT, REFC_OFFSIDE_LEFT, REFC_OFFSIDE_RIGHT, REFC_PENALTY_READY_LEFT, REFC_PENALTY_READY_RIGHT, REFC_PENALTY_SETUP_LEFT, REFC_PENALTY_SETUP_RIGHT, REFC_PENALTY_TAKEN_LEFT, REFC_PENALTY_TAKEN_RIGHT, REFC_PLAY_ON, REFC_QUIT, and REFC_TIME_OVER.

Referenced by SenseHandler::analyzeFullStateMessage(), SenseHandler::analyzeHearMessage(), and getPlayModeFromStr().

char * SoccerTypes::getPlayModeStr ( PlayModeT  pm  )  [static]

This method returns the string representation of a PlayModeT as is used in the Robocup Soccer Simulation and also said by the referee.

Parameters:
pm PlayModeT which should be converted
Returns:
pointer to the string (enough memory has to be allocated)

Definition at line 1807 of file SoccerTypes.cpp.

References PM_BACK_PASS_LEFT, PM_BACK_PASS_RIGHT, PM_BEFORE_KICK_OFF, PM_CORNER_KICK_LEFT, PM_CORNER_KICK_RIGHT, PM_FREE_KICK_FAULT_LEFT, PM_FREE_KICK_FAULT_RIGHT, PM_FREE_KICK_LEFT, PM_FREE_KICK_RIGHT, PM_FROZEN, PM_GOAL_KICK_LEFT, PM_GOAL_KICK_RIGHT, PM_GOAL_LEFT, PM_GOAL_RIGHT, PM_ILLEGAL, PM_INDIRECT_FREE_KICK_LEFT, PM_INDIRECT_FREE_KICK_RIGHT, PM_KICK_IN_LEFT, PM_KICK_IN_RIGHT, PM_KICK_OFF_LEFT, PM_KICK_OFF_RIGHT, PM_OFFSIDE_LEFT, PM_OFFSIDE_RIGHT, PM_PENALTY_READY_LEFT, PM_PENALTY_READY_RIGHT, PM_PENALTY_SETUP_LEFT, PM_PENALTY_SETUP_RIGHT, PM_PENALTY_TAKEN_LEFT, PM_PENALTY_TAKEN_RIGHT, PM_PLAY_ON, and PM_QUIT.

Referenced by WorldModel::show().

char * SoccerTypes::getRefereeMessageStr ( RefereeMessageT  rm  )  [static]

This method returns the string representation of a RefereeMessageT as is used in the Robocup Soccer Simulation and said by the referee.

Parameters:
pm RefereeMessageT which should be converted
Returns:
pointer to the string (enough memory should be allocated)

Definition at line 1904 of file SoccerTypes.cpp.

References REFC_BACK_PASS_LEFT, REFC_BACK_PASS_RIGHT, REFC_BEFORE_KICK_OFF, REFC_CORNER_KICK_LEFT, REFC_CORNER_KICK_RIGHT, REFC_DROP_BALL, REFC_FOUL_LEFT, REFC_FOUL_RIGHT, REFC_FREE_KICK_FAULT_LEFT, REFC_FREE_KICK_FAULT_RIGHT, REFC_FREE_KICK_LEFT, REFC_FREE_KICK_RIGHT, REFC_FROZEN, REFC_GOAL_KICK_LEFT, REFC_GOAL_KICK_RIGHT, REFC_GOAL_LEFT, REFC_GOAL_RIGHT, REFC_GOALIE_CATCH_BALL_LEFT, REFC_GOALIE_CATCH_BALL_RIGHT, REFC_HALF_TIME, REFC_ILLEGAL, REFC_INDIRECT_FREE_KICK_LEFT, REFC_INDIRECT_FREE_KICK_RIGHT, REFC_KICK_IN_LEFT, REFC_KICK_IN_RIGHT, REFC_KICK_OFF_LEFT, REFC_KICK_OFF_RIGHT, REFC_OFFSIDE_LEFT, REFC_OFFSIDE_RIGHT, REFC_PENALTY_DRAW, REFC_PENALTY_FOUL_LEFT, REFC_PENALTY_FOUL_RIGHT, REFC_PENALTY_MISS_LEFT, REFC_PENALTY_MISS_RIGHT, REFC_PENALTY_ONFIELD_LEFT, REFC_PENALTY_ONFIELD_RIGHT, REFC_PENALTY_READY_LEFT, REFC_PENALTY_READY_RIGHT, REFC_PENALTY_SCORE_LEFT, REFC_PENALTY_SCORE_RIGHT, REFC_PENALTY_SETUP_LEFT, REFC_PENALTY_SETUP_RIGHT, REFC_PENALTY_TAKEN_LEFT, REFC_PENALTY_TAKEN_RIGHT, REFC_PENALTY_WINNER_LEFT, REFC_PENALTY_WINNER_RIGHT, REFC_PLAY_ON, REFC_QUIT, REFC_TIME_EXTENDED, REFC_TIME_OVER, REFC_TIME_UP, and REFC_TIME_UP_WITHOUT_A_TEAM.

Referenced by SenseHandler::analyzeHearMessage().

RefereeMessageT SoccerTypes::getRefereeMessageFromStr ( char *  str  )  [static]

This method returns the referee message from the string that is passed.

Parameters:
str pointer to a string with the referee message starting at index 0
Returns:
RefereeMessageT of string representation, REFC_ILLEGAL if it fails

Definition at line 1970 of file SoccerTypes.cpp.

References REFC_BACK_PASS_LEFT, REFC_BACK_PASS_RIGHT, REFC_BEFORE_KICK_OFF, REFC_CORNER_KICK_LEFT, REFC_CORNER_KICK_RIGHT, REFC_DROP_BALL, REFC_FOUL_LEFT, REFC_FOUL_RIGHT, REFC_FREE_KICK_FAULT_LEFT, REFC_FREE_KICK_FAULT_RIGHT, REFC_FREE_KICK_LEFT, REFC_FREE_KICK_RIGHT, REFC_GOAL_KICK_LEFT, REFC_GOAL_KICK_RIGHT, REFC_GOAL_LEFT, REFC_GOAL_RIGHT, REFC_GOALIE_CATCH_BALL_LEFT, REFC_GOALIE_CATCH_BALL_RIGHT, REFC_HALF_TIME, REFC_ILLEGAL, REFC_INDIRECT_FREE_KICK_LEFT, REFC_INDIRECT_FREE_KICK_RIGHT, REFC_KICK_IN_LEFT, REFC_KICK_IN_RIGHT, REFC_KICK_OFF_LEFT, REFC_KICK_OFF_RIGHT, REFC_OFFSIDE_LEFT, REFC_OFFSIDE_RIGHT, REFC_PENALTY_DRAW, REFC_PENALTY_FOUL_LEFT, REFC_PENALTY_FOUL_RIGHT, REFC_PENALTY_MISS_LEFT, REFC_PENALTY_MISS_RIGHT, REFC_PENALTY_ONFIELD_LEFT, REFC_PENALTY_ONFIELD_RIGHT, REFC_PENALTY_READY_LEFT, REFC_PENALTY_READY_RIGHT, REFC_PENALTY_SCORE_LEFT, REFC_PENALTY_SCORE_RIGHT, REFC_PENALTY_SETUP_LEFT, REFC_PENALTY_SETUP_RIGHT, REFC_PENALTY_TAKEN_LEFT, REFC_PENALTY_TAKEN_RIGHT, REFC_PENALTY_WINNER_LEFT, REFC_PENALTY_WINNER_RIGHT, REFC_PLAY_ON, REFC_TIME_EXTENDED, REFC_TIME_OVER, REFC_TIME_UP, and REFC_TIME_UP_WITHOUT_A_TEAM.

Referenced by SenseHandler::analyzeFullStateMessage(), SenseHandler::analyzeHearMessage(), and getPlayModeFromStr().

char * SoccerTypes::getViewAngleStr ( ViewAngleT  va  )  [static]

This method returns the string representation of a ViewAngleT as is used in the Robocup Soccer Simulation

Parameters:
va ViewAngleT which should be converted
Returns:
pointer to the string (enough memory should be allocatd)

Definition at line 2077 of file SoccerTypes.cpp.

References VA_ILLEGAL, VA_NARROW, VA_NORMAL, and VA_WIDE.

Referenced by SoccerCommand::makeChangeViewCommand().

ViewAngleT SoccerTypes::getViewAngleFromStr ( char *  str  )  [static]

This method returns et the view angle from the specified string

Parameters:
str pointer to a string that contains view angle string at index 0
Returns:
ViewAngleT of string, VA_ILLEGAL if it is not recognized

Definition at line 2092 of file SoccerTypes.cpp.

References VA_ILLEGAL, VA_NARROW, VA_NORMAL, and VA_WIDE.

Referenced by SenseHandler::analyzeFullStateMessage(), Player::executeStringCommand(), and WorldModel::processLastSenseMessage().

AngDeg SoccerTypes::getHalfViewAngleValue ( ViewAngleT  va  )  [static]

This method returns the half angle value that belongs to the ViewAngle that is given as the first argument (VA_NARROW, VA_NORMAL or VA_WIDE). The half view angle is returned since this makes it easier to check whether an object lies in the view cone (the global relative angle must be smaller than the half view angle.

Parameters:
va view angle
Returns:
angle denoting the half of the corresponding view angle

Definition at line 2112 of file SoccerTypes.cpp.

References VA_ILLEGAL, VA_NARROW, VA_NORMAL, and VA_WIDE.

Referenced by WorldModel::removeGhosts().

char * SoccerTypes::getViewQualityStr ( ViewQualityT  vq  )  [static]

This method returns the string representation of a ViewQualityT as is used in the Robocup Soccer Simulation

Parameters:
vq ViewQualityT which should be converted
Returns:
pointer to the string (enough memory should be allocated)

Definition at line 2129 of file SoccerTypes.cpp.

References VQ_HIGH, VQ_ILLEGAL, and VQ_LOW.

Referenced by SoccerCommand::makeChangeViewCommand().

ViewQualityT SoccerTypes::getViewQualityFromStr ( char *  str  )  [static]

This method returns the view quality from the string that is passed as the first argument

Parameters:
str pointer to a string that contains view quality string at index 0
Returns:
ViewQualityT of string, VQ_ILLEGAL if it is not known

Definition at line 2144 of file SoccerTypes.cpp.

References VQ_HIGH, VQ_ILLEGAL, and VQ_LOW.

Referenced by SenseHandler::analyzeFullStateMessage(), Player::executeStringCommand(), and WorldModel::processLastSenseMessage().

char * SoccerTypes::getCommandStr ( CommandT  com  )  [static]

This method returns the string representation of a CommandT as is used in the Robocup Soccer Simulation

Parameters:
com CommandT that should be converted
Returns:
pointer to the string (enough memory should be allocated)

Definition at line 2155 of file SoccerTypes.cpp.

References CMD_ATTENTIONTO, CMD_CATCH, CMD_CHANGEVIEW, CMD_DASH, CMD_ILLEGAL, CMD_KICK, CMD_MOVE, CMD_POINTTO, CMD_SAY, CMD_SENSEBODY, CMD_TACKLE, CMD_TURN, and CMD_TURNNECK.

bool SoccerTypes::isPrimaryCommand ( CommandT  com  )  [static]

This method returns return true when argument is a primary action (action that can only be sent once a cycle). This is the case for kick, dash, move, turn and catch commands.

Parameters:
CommandT command that should be checked
Returns:
true when it is a primary action, false otherwise

Definition at line 2182 of file SoccerTypes.cpp.

References CMD_CATCH, CMD_DASH, CMD_KICK, CMD_MOVE, CMD_TACKLE, and CMD_TURN.

Referenced by ActHandler::putCommandInQueue().

char * SoccerTypes::getSideStr ( SideT  s  )  [static]

This method returns the string representation of a SideT as is used in the Robocup Soccer Simulation (r or l).

Parameters:
s SideT which should be converted
Returns:
pointer to the string

Definition at line 2193 of file SoccerTypes.cpp.

References SIDE_ILLEGAL, SIDE_LEFT, and SIDE_RIGHT.

Referenced by WorldModel::show().

SideT SoccerTypes::getSideFromStr ( char *  str  )  [static]

This method returns the SideT from the string that is passed as the first argument.

Parameters:
str pointer to a string that contains side info string at index 0
Returns:
SideT of string representation, SIDE_ILLEGAL if it is not known

Definition at line 2208 of file SoccerTypes.cpp.

References SIDE_ILLEGAL, SIDE_LEFT, and SIDE_RIGHT.

Referenced by SenseHandler::analyzeInitMessage().

char * SoccerTypes::getBallStatusStr ( BallStatusT  bs  )  [static]

This method returns the string representation of the BallStatus as is used in the Robocup Soccer Simulation (in_field, goal_left, goal_right or out_of_field).

Parameters:
bs BallStatus which should be converted
Returns:
pointer to the string (enough memory should be allocated)

Definition at line 2221 of file SoccerTypes.cpp.

References BS_GOAL_LEFT, BS_GOAL_RIGHT, BS_IN_FIELD, and BS_OUT_OF_FIELD.

BallStatusT SoccerTypes::getBallStatusFromStr ( char *  str  )  [static]

This method returns the BallStatus from the string that is passed as the first argument.

Parameters:
str pointer to a string that contains ball status info at index 0
Returns:
BallStatus of string representation, BS_ILLEGAL if it is not known

Definition at line 2239 of file SoccerTypes.cpp.

References BS_GOAL_LEFT, BS_GOAL_RIGHT, BS_ILLEGAL, BS_IN_FIELD, and BS_OUT_OF_FIELD.

Referenced by SenseHandler::analyzeCheckBall().

AngDeg SoccerTypes::getAngleFromDirection ( DirectionT  dir  )  [static]

This method returns the angle value corresponding to the direction 'dir'.

Definition at line 2255 of file SoccerTypes.cpp.

References DIR_EAST, DIR_ILLEGAL, DIR_NORTH, DIR_NORTHEAST, DIR_NORTHWEST, DIR_SOUTH, DIR_SOUTHEAST, DIR_SOUTHWEST, and DIR_WEST.

Referenced by BasicPlayer::leadingPass().


The documentation for this class was generated from the following files:
Generated on Thu Apr 26 22:45:32 2007 for GangOfSix(GOS)-RoboCupTeamProject by  doxygen 1.5.1-p1