#include "Connection.h"
#include "WorldModel.h"
#include "ActionScheduler.h"
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Data Structures | |
class | SenseHandler |
Functions | |
void * | sense_callback (void *v) |
Variables | |
Logger | Log |
File: SenseHandler.h Project: Robocup Soccer Simulation Team: UvA Trilearn Authors: Jelle Kok Created: 28/11/2000 Last Revision: $ID$ Contents: This file contains the class SenseHandler that is used to process the information coming from the server.
Changes
Date Author Comment 28/11/2000 Jelle Kok Initial version created
Definition in file SenseHandler.h.
void* sense_callback | ( | void * | v | ) |
This function is needed to start the Sense Thread (thread that continually waits for input and parses the input). This function is needed since it is not possible to call a method from a class using a thread. So this function calls handleMessagesFromServer from the SenseHandler class.
v | pointer to a SenseHandler class. |
Definition at line 68 of file SenseHandler.cpp.
References SenseHandler::handleMessagesFromServer(), Logger::log(), and Log.
Referenced by main().
Logger instantation that can be used by all classes
Definition at line 61 of file Logger.cpp.