src/PlayerActionCG.cpp

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00001 #include "PlayerActionCG.h"
00002 
00003 // default constructor
00004 PlayerActionCG::PlayerActionCG()
00005 {
00006         this->actionType = NO_ACTION;
00007         this->teammateIndex = -1;
00008 } 
00009 
00010 PlayerActionTypeCG PlayerActionCG::getActionType()
00011 {
00012         return this->actionType;
00013 }
00014         
00015 void PlayerActionCG::setActionType(PlayerActionTypeCG actionType)
00016 {
00017         this->actionType = actionType;
00018 }
00019         
00020 DirCG PlayerActionCG::getDirection()
00021 {
00022         return this->direction;
00023 }
00024         
00025 void PlayerActionCG::setDirection(DirCG direction)
00026 {
00027         this->direction = direction;
00028 }
00029         
00030 int PlayerActionCG::getTeammateIndex()
00031 {
00032         return this->teammateIndex;
00033 }
00034         
00035 void PlayerActionCG::setTeammateIndex(int teammateIndex)
00036 {
00037         this->teammateIndex = teammateIndex;
00038 }

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