#include <Objects.h>
Inheritance diagram for BallObject:
Public Member Functions | |
BallObject () | |
void | show (ostream &os=cout) |
Definition at line 271 of file Objects.h.
BallObject::BallObject | ( | ) |
This is the constructor for a BallObject. It does nothing except initializing the class.
Definition at line 806 of file Objects.cpp.
void BallObject::show | ( | ostream & | os = cout |
) | [virtual] |
This method prints information about the ball to the specified output stream
os | output stream to which information is written. |
Implements Object.
Definition at line 815 of file Objects.cpp.
References DEFAULT_TEAM_NAME, DynamicObject::dRelativeAngleChange, DynamicObject::dRelativeDistanceChange, VecPosition::getDirection(), VecPosition::getMagnitude(), SoccerTypes::getObjectStr(), MAX_TEAM_NAME_LENGTH, Object::objectType, Object::posGlobal, Object::posRelative, Object::timeGlobalPosDerivedFromSee, Object::timeGlobalPosition, DynamicObject::timeGlobalVelocity, Object::timeLastSeen, Object::timeRelativePosition, and DynamicObject::vecGlobalVelocity.
Referenced by WorldModel::show().