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Data Structures | |
class | PlayerActionCG |
Defines | |
#define | POSSIBLE_PLAYER_DIRECTIONS_CG_NO 9 |
#define | POSSIBLE_PLAYER_ACTION_TYPES_CG_NO 7 |
Enumerations | |
enum | PlayerActionTypeCG { INTERCEPT = 0, LEADING_PASS_TO, MOVE_TO, DRIBBLE, CLEAR_BALL, SCORE, MOVE_TO_STRAT_POS, NO_ACTION } |
enum | DirCG { CENTER = 0, N, NW, W, SW, S, SE, E, NE, NO_DIRECTION } |
enum | RoleCG { ACTIVE_PASSER = 0, ACTIVE_INTERCEPTOR, RECEIVER, PASSIVE, GOALIE, NO_ROLE } |
#define POSSIBLE_PLAYER_ACTION_TYPES_CG_NO 7 |
Definition at line 12 of file PlayerActionCG.h.
#define POSSIBLE_PLAYER_DIRECTIONS_CG_NO 9 |
Definition at line 11 of file PlayerActionCG.h.
enum DirCG |
enum PlayerActionTypeCG |
Definition at line 5 of file PlayerActionCG.h.
enum RoleCG |
Definition at line 9 of file PlayerActionCG.h.